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Designing for Digital is a two-day conference packed with intensive, hands-on workshops and informative sessions meant to help educate and expose library and information professionals to colleagues working on user experience, discovery, design and usability projects inside and outside of libraries, drawing expertise from the tech and education communities, as well as from peers.

Register to attend in Austin or Online.

View the in-person attendee list.

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Room 101 [clear filter]
Thursday, February 26
 

9:00am CST

Keynote by Jon Kolko: How to Use Empathy to Create Products People Love
Most companies consider strong product management to be the “glue” that holds together products as they are being conceived of and built, and most companies treat product management as either a marketing or an engineering activity. But modern startups like Airbnb and large corporations like JetBlue or Starbucks have proven that industry disruption is possible not by focusing on adding features or just improving sales, but instead by focusing on providing deep, meaningful engagement to the people that use their products or services. This engagement is achieved by designing products that seem as though they have a personality, or even a soul. These products feel less like manufactured artifacts and more like good friends.
Design doesn’t refer only to aesthetics or usability, although these are things consumers are most likely to notice or appreciate. Design is both a noun and a verb. It can mean the visual or tactical quality of a product, as well as the process by which products are conceived. Design is a more comprehensive way of thinking about people and human behavior than engineering or marketing. It is a product development process that uses empathy with a community of potential consumers in order to identify problems to solve. Design leverages a certain way of thinking in order to infer solutions to those problems that will have meaningful emotional appeal, and a strong market fit.
In this talk, you’ll learn how to apply that process yourself using these four steps:
- Identify product/market fit, by seeking signals from communities of users
- Identify behavioral insights, by conducting ethnographic research
- Sketch a product strategy, by synthesizing complex research data into simple insights
- Define the product details, using visual representations to simplify complex ideas

This is part of the Designing for Digital Conference.  Learn more at www.designingfordigital.com.


Speakers
avatar for Jon Kolko

Jon Kolko

Vice President of Consumer Design, Blackboard
Jon Kolko is Vice President of Consumer Design at Blackboard; he joined Blackboard with the acquisition of MyEdu, a startup focused on helping students succeed in college and get jobs. Jon is also the Founder and Director of Austin Center for Design. His work focuses on bringing the... Read More →


Thursday February 26, 2015 9:00am - 10:00am CST
Room 101

10:15am CST

The Great Website Redesign Balancing Act: Walking the Tightrope from Idea to Launch

Like any large structure, the process of building a library website starts long before the first line of code is written: budgets, RFPs, timelines, identifying (and balancing) the needs and preferences of diverse stakeholders, representing complex services and structures -- and all in a design that pleases everyone and complies with brand standards. How do we ensure that overarching concerns like user experience, content strategy and governance, and accessibility don’t simply fall by the wayside as the project progresses? In this session, Courtney Greene McDonald, Head of Discovery & Research Services at Indiana University Libraries, and Rick Cecil, Director of User Experience at Bluespark Labs share five common challenges experienced in library website redesign projects, with tips and insights drawn from their contrasting perspectives from inside and outside the library. Attendees will come away with processes, techniques and methodologies to tackle these common challenges, even before the first wireframe is sketched.

 

This is part of the Designing for Digital Conference.  Learn more at www.designingfordigital.com.


Speakers
avatar for Rick Cecil

Rick Cecil

Director of User Experience, Bluespark Labs
avatar for Courtney Greene McDonald

Courtney Greene McDonald

Head of Discovery & Research Services, Indiana University
Courtney Greene McDonald is Head of the Discovery & Research Services department at the Indiana University Bloomington Libraries. She has presented and written on a variety of topics, most recently on discovery tools and user experience on mobile services for libraries, including... Read More →


Thursday February 26, 2015 10:15am - 11:00am CST
Room 101

11:15am CST

Content Strategy for Library Websites
Quality web content is absolutely essential to the user experience, yet it is all too often neglected on library websites. Let’s give content the attention it deserves. In this practical session, learn how to implement a strategy to care for the entire lifecycle of your web content.

This is part of the Designing for Digital Conference.  Learn more at www.designingfordigital.com.


Speakers
avatar for Rebecca Blakiston

Rebecca Blakiston

User Experience Librarian, University of Arizona Libraries


Thursday February 26, 2015 11:15am - 12:00pm CST
Room 101

1:15pm CST

Tactics and tips for developing and deploying scenario driven interfaces

Designing and developing interfaces devoid of understanding the needs and behaviors of your users can lead to fragmented user interactions and interfaces. In this session I’ll discuss some UX strategies and methods-including customer journeys, scenarios, and personas-we've incorporated into product development that ensure the user is central to the process.


This is part of the Designing for Digital Conference.  Learn more at www.designingfordigital.com.

Speakers
avatar for Nadaleen Tempelman-Kluit

Nadaleen Tempelman-Kluit

Head, User Experience Department, NYU Libraries


Thursday February 26, 2015 1:15pm - 2:00pm CST
Room 101

2:00pm CST

CANCELLED: Responsive Development Workflows @ UNT Libraries

Updating an academic library website to current design expectations can involve an enormous amount of time, requiring testing and development in a number of areas that affect the user’s ultimate experience. This session uses the recent update to the [http://www.library.unt.eduUNT Libraries’ website] as a case study in guerrilla tactics, discussing our study of analytics data and peer sites, adoption of the bootstrap library for rapid development, early html prototyping, patron interviews, and good commons sense in our typographic choices and content strategy as we developed both a mobile-responsive site and bento-box style search application.  We’ll also take a detour into the world of device-based testing and demonstrate how in-browser testing, paired with a small collection of phones and tablets made troubleshooting the design process far easier, how having these types of devices makes sense as a public service within libraries in general, and some of the new user testing tools/toys we have on hand to bring user testing in the libraries up to a whole new level in the coming months and years.

 

This is part of the Designing for Digital Conference.  Learn more at www.designingfordigital.com.


Speakers
avatar for William Hicks

William Hicks

Head of User Interfaces, UNT Libraries


Thursday February 26, 2015 2:00pm - 2:45pm CST
Room 101

3:45pm CST

Closing Keynote by Frank Migliorelli: Taming the Digital Lion

Last year, the New York Public Library established a new department- Department of Digital Experience. With a wide reaching range of services- from cultural programs, education programs, exhibitions, and traditional library services, the NYPL has begun to shape a digital strategy that will serve literacy students, educators, researchers, tourists, families and more. The new department supports existing programs and services, and will explore new opportunities for applications of digital technologies to improve and enhance customer service, program operations, user experience and access to information.

Frank Migliorelli, an experience designer who took the reigns as Director of Digital Experience last July, will talk about the challenges he’s uncovered as this new initiative helps to transform one of the world’s largest library systems. From redeveloping a new website, the approach to digitizing and activating a vast group of collections and archives, and bringing interactive, digital experiences to a traditional artifact-based exhibit program, he’ll share his ideas of creating user experiences that will not only transform NYPL’s on-line world, but also impact and enhance the digital/physical connection between our customers, the famous lion flagship building, the branches, and the NYPL community all over the world.

 

This is part of the Designing for Digital Conference.  Learn more at www.designingfordigital.com.


Speakers
avatar for Frank Migliorelli

Frank Migliorelli

Director of Digital Experience, New York Public Library
Frank Migliorelli is the New York Public Library’s Director of Digital Experience, a new position created to lead the development of the institution’s overall digital strategy for user experience, exhibits and educational programs. He is an award-winning interaction designer... Read More →


Thursday February 26, 2015 3:45pm - 4:30pm CST
Room 101
 
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